aWoD: Continued

General questions, debates, and rants about RPGs

Moderator: Moderators

Grek
Prince
Posts: 3110
Joined: Sun Jan 11, 2009 10:37 pm

Post by Grek »

Is there any way to summon up a Troll or a Spriggen? Howl of the Abyss, maybe? What does a Spriggen's power ritual look like?
Chamomile wrote:Grek is a national treasure.
User avatar
Orion
Prince
Posts: 3756
Joined: Fri Mar 07, 2008 7:54 pm

Post by Orion »

Transformation (Animalism) is missing power cost and action type
Tumultuous Rain seems like it should cost power points
Enchanted Slumber is missing action type
Dreamstep should cost power points?

Howl of the Abyss needs action type
Swarm Body needs action type and probably point cost
Solid Darkness needs an action type
All the Basic Symphony of Sielcne disciplines are missing action types, as is Planar Discord.

When you say "lightning bolt cannot be dodged," does that mean "to-hit threshold = 0, or just "the dodge action doesn't apply?" If the former, *damn* is it lethal. If the latter, *damn* is it inferior to firestarter.

EDIT: Also, it's more than a little weird that most active sorcery is NOT surpressed by weakening agents. There's no power point cost for shooting fire, so a vampire can do so in broad daylight.
Last edited by Orion on Fri Nov 20, 2009 7:57 am, edited 1 time in total.
User avatar
Orion
Prince
Posts: 3756
Joined: Fri Mar 07, 2008 7:54 pm

Post by Orion »

Also, backgrounds confuse the fuck out of me.

Academic backgrounds supposedly "dovetail nicely with Research" -- which makes sense; I assume you're supposed to have Research skill AND Biology as a background in order to learn anything from back issues of medical journals. But your dicepool wouldn't be Research+Biology, would it? It would be Research+Logic. So how does the background apply mechanically?

Re: Socializing. It's not clear what a relevant background is. It is meant to be topical or target-based. That is, if I want to convince a politician to give me a grant to do biology research, would I be rolling my Biology background or my Politics background?

Also, it seems that the montage-level questions and so on mostly use social skill numbers. As do enough of the conversational gambits that it seems to me that, a "face" character with high Cha and social skills (and a bonus from Presence) will still dominate almost all social situations, even above characters with high backgrounds.

Finally, what makes Occult backgrounds worth separating out from other backgrounds?
User avatar
CatharzGodfoot
King
Posts: 5668
Joined: Fri Mar 07, 2008 7:54 pm
Location: North Carolina

Post by CatharzGodfoot »

Orion wrote:I assume you're supposed to have Research skill AND Biology as a background in order to learn anything from back issues of medical journals. But your dicepool wouldn't be Research+Biology, would it? It would be Research+Logic. So how does the background apply mechanically?
I think that "Research" means textual rather than scientific. You might need to make multiple checks, a la skill challenges. One to understand the journal at all, one to fine the piece of information.

[Edit]
Although there's no harm in adding the die pools and adjusting the DC accordingly.
[/Edit]
Orion wrote:Finally, what makes Occult backgrounds worth separating out from other backgrounds?
So people know what they should and shouldn't take depending on the scenario.
Last edited by CatharzGodfoot on Fri Nov 20, 2009 6:08 pm, edited 3 times in total.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France

Mount Flamethrower on rear
Drive in reverse
Win Game.

-Josh Kablack

Quantumboost
Knight-Baron
Posts: 968
Joined: Fri Mar 07, 2008 7:54 pm

Post by Quantumboost »

You use an Academic Background to talk to people about the subject. You use Research to look things up.
User avatar
Orion
Prince
Posts: 3756
Joined: Fri Mar 07, 2008 7:54 pm

Post by Orion »

That's what the existing mechanics imply. BUT the write-up in the skills chapter contrasts Social backgrounds, which are used by "going to go talk to some people" with Academic backgrounds which are used by "going to go look something up."
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

I finally finished first pass on the Obligation descriptions. Remarkably much more difficult than the Resources.

Now, on to easier stuff!

-Username17
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Orion wrote:Transformation (Animalism) is missing power cost and action type
Tumultuous Rain seems like it should cost power points
Enchanted Slumber is missing action type
Dreamstep should cost power points?

Howl of the Abyss needs action type
Swarm Body needs action type and probably point cost
Solid Darkness needs an action type
All the Basic Symphony of Sielcne disciplines are missing action types, as is Planar Discord.

When you say "lightning bolt cannot be dodged," does that mean "to-hit threshold = 0, or just "the dodge action doesn't apply?" If the former, *damn* is it lethal. If the latter, *damn* is it inferior to firestarter.

EDIT: Also, it's more than a little weird that most active sorcery is NOT surpressed by weakening agents. There's no power point cost for shooting fire, so a vampire can do so in broad daylight.
Good points. Also: Spriggan and Sidhe have Power Rituals and Master Passions now.
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Gelare wrote:EDIT: Also, do we have any teamwork rules? I just thought about it in the context of lots of soldiers searching around a base for the super who got loose, but it's obviously broadly important. Are we going the teamwork hits = central character dice, or what?
Yeah, we're basically using the SR4 Teamwork rules, because they work so much better than the nWoD teamwork rules.
Orion wrote:That's what the existing mechanics imply. BUT the write-up in the skills chapter contrasts Social backgrounds, which are used by "going to go talk to some people" with Academic backgrounds which are used by "going to go look something up."
Hopefully the Research Montage will make that clearer.

-Username17
User avatar
Judging__Eagle
Prince
Posts: 4671
Joined: Fri Mar 07, 2008 7:54 pm
Location: Lake Ontario is in my backyard; Canada

Post by Judging__Eagle »

At some point, someone is going to realize that AWoD is actually: "The Frank Trollman &ec. RPG System".

I mean, everything from diplomacy, to chase scenes, to research montages all being included in the same system. I'm not sure if I've ever heard of an other system that showed how to handle those situations in a balanced manner.

Aside from some new "classes", or using other abilities for a different type of genre type of game; this system is actually pretty universal. If people want one type of tone, or an other, they know exactly what different balance points are, by looking at the number of hits that are needed to acheive a goal, and then increasing, or decreasing the number of hits needed to acheive that goal. Or just removing abilities that don't fit.

The easy removal of special abilities makes me feel as if the game is really a series of modules all interconnected with each other. However, removing or adjusting a module doesn't make the game stop. It just changes the game to have certain things happen more, or less.
Last edited by Judging__Eagle on Sun Nov 22, 2009 9:57 pm, edited 1 time in total.
The Gaming Den; where Mathematics are rigorously applied to Mythology.

While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
User avatar
virgil
King
Posts: 6339
Joined: Fri Mar 07, 2008 7:54 pm

Post by virgil »

Reading the writeup of Maya, what's a Jalus, other than the spirit of a someone who died while dreamwalking?

Either the elder power for Animalism, Songs in the Dark, needs to be rewritten or you need to give stats on what a Chimera is.
Chasing the Storm, Victory of Typhon wrote:By spending eight power points, the character can create and direct a “tropical depression” at their location. This requires an hour and a power point.
Do you mean you spend the eight power points and an hour to create it at your location?

If you get four hits on a Howling Winds test, does that mean people need to have a Strength of four to move at normal speed? Or did I miss the rules for this?

If you want to tie someone up, do you follow similar rules to the abduct action? Do you need to even spend extra effort to have Grass Rope fill that function if they abduct someone and the caster stops spending a Complex action?

Doesn't the inherent bonus of the Advanced Veil of Morpheus do the same thing as the actual advanced power, Denial of Privacy?

Names of the Blasphemies, Learn the Heart's Pain; is it truly without resistance or retry limit? Do you even to need to know the target's name, or can you get away with just looking at them (assuming only in person, and not at a photo)?

What happens if someone uses the Doppelganger power on themselves?
Come see Sprockets & Serials
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
User avatar
Gelare
Knight-Baron
Posts: 594
Joined: Sun Aug 10, 2008 10:13 am

Post by Gelare »

Judging__Eagle wrote:At some point, someone is going to realize that AWoD is actually: "The Frank Trollman &ec. RPG System".

Code: Select all

Frank Trollman: The RPG

Wild troll appeared!

Frank used Logic Strike!

Troll is confused!

Frank used String of Expletives!

Troll takes damage!

Frank used "Learn some arithmetic and get back to me, dumbass."

It's super effective!

Troll fainted!
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Either the elder power for Animalism, Songs in the Dark, needs to be rewritten or you need to give stats on what a Chimera is.
Chimera and Kaiju are up.
Doesn't the inherent bonus of the Advanced Veil of Morpheus do the same thing as the actual advanced power, Denial of Privacy?
Denial of Privacy is just a ranged projection of that. I suppose it could have been written "you can use your dream intrusion powers at distant targets" or something, but considering that it could easily be your first Advanced Veil of Morpheus discipline, that seemed pretty weird. I do realize that I didn't give it enough range, but that's fixed now.
What happens if someone uses the Doppelganger power on themselves?
They would create a wicked copy of themselves who wanted to kill them but was generally under their control. Totally worth it!

-Username17
Quantumboost
Knight-Baron
Posts: 968
Joined: Fri Mar 07, 2008 7:54 pm

Post by Quantumboost »

FrankTrollman wrote:They would create a wicked copy of themselves who wanted to kill them but was generally under their control. Totally worth it!
"You fail me yet again, Doppelscream..."
The Lunatic Fringe
Journeyman
Posts: 152
Joined: Tue Dec 23, 2008 7:51 pm

Post by The Lunatic Fringe »

Er, so could you explain the balance-logic behind Doppelganger? It seems like an elder could just sit around casting it (7 power being worth less and less as one becomes more powerful) until they got 6 hits and could then copy another elder, increasing their power far beyond the ability of anything else.

Or am I reading it wrong? Does the mirror from which the doppelganger emerges have to be, at time of casting, reflecting the target?

Thank you in advance.
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Narcissus wrote:Er, so could you explain the balance-logic behind Doppelganger? It seems like an elder could just sit around casting it (7 power being worth less and less as one becomes more powerful) until they got 6 hits and could then copy another elder, increasing their power far beyond the ability of anything else.

Or am I reading it wrong? Does the mirror from which the doppelganger emerges have to be, at time of casting, reflecting the target?

Thank you in advance.
Not only does the mirror have to be reflecting them at the time, but once the Doppelganger crawls out, neither the Doppelganger nor the original actually casts a reflection until one is dead.

If you're at the stage of making and murdering the doppelganger until you get a full power duplicate of a powerful elder, you could probably be using lower level Dominate to just control the original.

-Username17
Quantumboost
Knight-Baron
Posts: 968
Joined: Fri Mar 07, 2008 7:54 pm

Post by Quantumboost »

Okay, new alpha version of the PDF is up, I'm more pleased with the formatting: http://awod.googlecode.com/files/aWoD%20PDF%200.0.5.pdf.

For clarification: once the following are done, will this be basically "code complete" and ready to switch over to a "Beta" version count?
  • Clan tells for the following: Khaibit, Mi Go, Reborn, Fallen
  • Mechanics of clan tells
  • Fatigue
  • Nonmagical Healing
  • Other combat actions?
  • 6 more city writeups
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Quantumboost wrote:Okay, new alpha version of the PDF is up, I'm more pleased with the formatting: http://awod.googlecode.com/files/aWoD%20PDF%200.0.5.pdf.

For clarification: once the following are done, will this be basically "code complete" and ready to switch over to a "Beta" version count?
  • Clan tells for the following: Khaibit, Mi Go, Reborn, Fallen
  • Mechanics of clan tells
  • Fatigue
  • Nonmagical Healing
  • Other combat actions?
  • 6 more city writeups
Also need:
  • Weather Rules (in progress)
  • Skill Descriptions
  • Carthian Politics discussion (in progress)
  • Merits & Flaws (mostly a question of cutting the official White Wolf list down)
-Username17
User avatar
Lokathor
Duke
Posts: 2185
Joined: Sun Nov 01, 2009 2:10 am
Location: ID
Contact:

Post by Lokathor »

What happens if your dice pool is reduced to 0 or less?
[*]The Ends Of The Matrix: Github and Rendered
[*]After Sundown: Github and Rendered
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Lokathor wrote:What happens if your dice pool is reduced to 0 or less?
You can't do anything awesome. Including fight.

Also: first pass on weather rules is up. There is a lot of wind.

-Username17
User avatar
Orion
Prince
Posts: 3756
Joined: Fri Mar 07, 2008 7:54 pm

Post by Orion »

So we played a session a couple of days ago. Some issues came up:

-- Possession: Does a possessed victim get the Edge of the possessor?

--Rising Mists: Can this depower transhumans and witches? If so, how many hits does it take? If so, what's the deal with Verbena?

--What are the dicepools/thresholds for using detection substances (magnets, water, plants)?

--countering magic with salt/sand/seeds is "sorcery that any luminary can learn." Does that means salt thrown by extras has no effect, or what?

EDIT: Also, are/will there be rules for extra-level versions of vamps, leviathans, and the like?

EDIT: Also, the current weakening rules allow a number of supernatural buffs to remain in effect. I assume this is intentional, since you could otherwise have just said that "all disciplines become inactive," but we were wondering about one case in particular.

Since Obfuscate doesn't use power points, a vampire can turn on Hide from Notice inside, then step outside and explore the daytime all invisible until he does something to break it. This gives vamps considerably more daylight freedom than may be appropriate. Similarly, it means fire hoses *won't* reveal invisible witches.
Last edited by Orion on Fri Nov 27, 2009 9:38 pm, edited 1 time in total.
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

Orion wrote:So we played a session a couple of days ago. Some issues came up:

-- Possession: Does a possessed victim get the Edge of the possessor?
Should, yeah.
--Rising Mists: Can this depower transhumans and witches?
Currently, fog does not "make things wet" in a rules sense. I would probably use the "fine mist" form of rain: if characters don't move (more example: they are asleep), they will gradually become "wet."
--What are the dicepools/thresholds for using detection substances (magnets, water, plants)?
Currently it "just works" but you're right that it should have a dicepool. Will think about it.
--countering magic with salt/sand/seeds is "sorcery that any luminary can learn." Does that means salt thrown by extras has no effect, or what?
Currently, yeah. I genuinely don't want people to run around with a practical (or literal) wedding party full of extras pelting people with rice. It's a horror movie and extras are supposed to die in order to develop the characters of the stars.
EDIT: Also, are/will there be rules for extra-level versions of vamps, leviathans, and the like?
I can't parse this question. What do you mean?
EDIT: Also, the current weakening rules allow a number of supernatural buffs to remain in effect. I assume this is intentional, since you could otherwise have just said that "all disciplines become inactive," but we were wondering about one case in particular.
Pretty much.
Since Obfuscate doesn't use power points, a vampire can turn on Hide from Notice inside, then step outside and explore the daytime all invisible until he does something to break it. This gives vamps considerably more daylight freedom than may be appropriate. Similarly, it means fire hoses *won't* reveal invisible witches.
Crap. I was actually pretty happy with vampires using Hide From Notice to sleep the day away unmolested. But damn it, having the Invisible Man run around in the water because he went invisible earlier is unacceptable. Fuck a duck.

-Username17
User avatar
virgil
King
Posts: 6339
Joined: Fri Mar 07, 2008 7:54 pm

Post by virgil »

EDIT: Also, are/will there be rules for extra-level versions of vamps, leviathans, and the like?
As it stands, vampires/leviathans/etc are by definition 'luminary', and have an Edge stat. You can have supernatural extras, such as shamblers/soulless (revenants being the luminary version), but are there any for the PC-viable sets? An example would be robots as non-luminary prometheans.
Come see Sprockets & Serials
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
User avatar
erik
King
Posts: 5847
Joined: Fri Mar 07, 2008 7:54 pm

Post by erik »

virgileso wrote:
EDIT: Also, are/will there be rules for extra-level versions of vamps, leviathans, and the like?
As it stands, vampires/leviathans/etc are by definition 'luminary', and have an Edge stat. You can have supernatural extras, such as shamblers/soulless (revenants being the luminary version), but are there any for the PC-viable sets? An example would be robots as non-luminary prometheans.
Nuh-uh.

Pretty much any supernatural critter has an extra (non-luminary) version.

Vampires are created by another vampire draining the life out of a Luminary and then passing the corpse a power point with Blood Bondage. They can attempt this process with Extras, but the result is always disappointment and the creation of a near mindless Vampire Spawn.
I imagine similar outcomes could be made for most all of the supernatural critters. Lycanthropes become mindless savages more animal than man. Prometheans have no soul or personality, just some driving compulsion that they pursue. Witch extras are pretty much stock cultists. Leviathans, well, here's the quote:
Those born to Leviathan broods who are not luminaries will if they are lucky never betray their leviathan heritage, appearing for all the world as normal humans (though perhaps with a strange bestial cast to their features). These leviathan kin carry Tiamat's taint, and if they have children of their own they may revert to being full leviathans should they be luminaries themselves. Other children are not so lucky, and many of them are pathetic spawn monsters, often with little or no human intelligence. The mutated visages of humanity’s castoffs make ample fodder for nightmares, and little else.
Transhumans are the only ones I recall that didn't have an extra alternative discussed and I have a hard time imagining what an extra of them would be, other than maybe a juicer or some other schmuck who isn't fully or properly transformed and is reliant on substances to attain any useful state.
IGTN
Knight-Baron
Posts: 729
Joined: Mon Apr 14, 2008 4:13 am

Post by IGTN »

clikml wrote: I imagine similar outcomes could be made for most all of the supernatural critters. Lycanthropes become mindless savages more animal than man.
Lycanthrope extras become corpses. You become a lycanthrope by spending Edge to make a lycan mauling not kill you and instead only leave you half-dead, so any attempt to turn an extra into a lycanthrope results in a corpse.
"No, you can't burn the inn down. It's made of solid fire."
Post Reply